Audiovisuals with SC - Example00 - structure

//Example00 - structure
s.latency= 0.05;

//--window setup
var width= 500, height= 500;
var w= Window("Example00 - structure", Rect(99, 99, width, height), false);
var u= UserView(w, Rect(0, 0, width, height));

var theta= 0; //will be used as a counter. no external access at runtime
var syn= SynthDef(\av, {|freq= 400, amp= 0, pan= 0|
var z=,, amp)*2pi), amp);,, pan));
}, #[0.05, 0.05, 0.05]).play(s);

~speed= 0.025; //it is possible to change these at runtime
~radius= 20;
~spreadx= 20;
~spready= 20;

//--main loop
u.drawFunc= {
var x= sin(theta)*~spreadx; //calculate coordinates
var y= cos(x)*~spready;
var a= x.hypot(y)/1.42/~spreadx;
syn.set( //update the synth with mapped parameters
\freq, y.linexp(height.neg*0.5, height*0.5, 100, 1000),
\amp, a.min(0.995),
\pan, x.linlin(width.neg*0.5, width*0.5, -1, 1)
Pen.translate(width*0.5, height*0.5); //offset all drawing to the middle
Pen.fillColor=; //set the fill color
Pen.fillOval(Rect.aboutPoint(Point(x, y), ~radius*a, ~radius*a));
theta= theta+~speed%2pi; //our counter counts in radians

//--window management
u.clearOnRefresh= true; //erase view for each refresh
u.background= Color.white; //set background color
w.onClose= {}; //stop the sound when window closed
w.front; //make the window appear
u.animate= true;
CmdPeriod.doOnce({if(w.isClosed.not, {w.close})});

//change these while the program is running
~spreadx= 150;
~spready= 100;
~speed= pi*0.9;
~speed= 2pi/3;
~speed= pi*0.45;
~radius= 80;
~spreadx= 60;
~speed= pi*0.99/0.1;
~speed= pi*0.99/4;
~radius= 40;
~spreadx= 10;
~spready= 40;
~speed= 0.05
~speed= pi*0.8;

//close the window to stop or press cmd+.